WebJul 1, 2016 · My duties: -Program in software and game engines like Unreal Engine for interactive video games on consoles and PC. -Collaborate with Production, Leads, and UX/UI Designers to create user interfaces for games on console and PC. -Transform wireframes and design specs into functional interfaces. -Use engine/animation tools to bring the UI to … WebLead UI Artist. Ubisoft Düsseldorf. Jan. 2024–Heute2 Jahre 4 Monate. Düsseldorf, North Rhine-Westphalia, Germany. - Support of the presentation art, UI direction and brand DNA. - UI Art Team's scope, OKRs and organizational questions management. - UI development and prototyping, solutions, design and ideas pitching.
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WebApr 9, 2024 · In the pipeline, I be using Maya, Blender, ZBrush, Substance Painter, Unity and Unreal Game Engine [email protected] Boyang Zhang (Brian) BA(Honors) Animation: Game art WebThree.js 基础- 第 2 章 - 几何体BufferGeometry. MossGrower 于 2024-04-14 16:11:56 发布 35 收藏. 分类专栏: Threejs 文章标签: threejs 几何体 BufferGeometry 顶点 Threejs 文章标签: threejs 几何体 BufferGeometry 顶点 simotion scout 5.2
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