WebSign in. android / platform / frameworks / base / master / . / core / java / android / view / AccessibilityInteractionController.java WebJul 14, 2024 · boundsInScreen= [444, 2009 ] [636, 1812] 1812 < 1878, 1812 < 2009,为不正常的坐标。 解决方案:增加判断,如果找到的控件下坐标小于上坐标,使用swipe将 …
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WebAug 19, 2015 · I have a dual screen setup. The results of the Screen.Bounds property for Windows 10 is different than I was getting with Windows 7. I would be grateful for any … WebFeb 27, 2011 · 2,857. It depends on the nature of the object and how much accuracy you need. If it's just (e.g.) a box or a mesh with relatively few vertices, you could transform the vertices to screen space and compute the AABB from there. (You could do that with any mesh, but it might be prohibitively expensive for large meshes.) key bank burien phone
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WebIs there an easy way to get on-screen render size (bounds)? - Unity Answers public Rect BoundsToScreenRect(Bounds bounds) { // Get mesh origin and farthest extent (this works best with simple convex meshes) Vector3 origin = Camera.main.WorldToScreenPoint(new Vector3(bounds.min.x, bounds.max.y, 0f)); WebAug 2, 2024 · my node: [ [ android.view.accessibility.AccessibilityNodeInfo@7931; boundsInParent: Rect (0, 0 - 746, 93); boundsInScreen: Rect (56, 135 - 802, 228); … WebApr 20, 2024 · I am getting boundsInParent: Rect(left, top, right, bottom) & boundsInScreen: Rect(left, top, right, bottom) Is there a way i can get the actual X & Y coordinates? Can MotionEvent be used with Accessibility … key bank buffalo ny seating chart